/*
D:\project\doc\Project reference\3602 clut8\resouse\Sabbat256\Bitmap\Im_PVR_Icon_Play.h
	bmp file size:		2480
	bmp data offset:	1078
	bmp data width:		39
	bmp data height:	35
	bmp data size:		1400
	RLE bmp data size:	254
*/


const unsigned char Im_PVR_Icon_Play[] __attribute__((section(".flash"))) =
{
0x27,0xff,0x81,0x00,0x27,0xff,0x81,0x00,0x27,0xff,0x81,0x00,0x05,0xff,0x82,0x12,
0x12,0x20,0xff,0x81,0x00,0x05,0xff,0x04,0x12,0x1e,0xff,0x81,0x00,0x05,0xff,0x06,
0x12,0x1c,0xff,0x81,0x00,0x05,0xff,0x08,0x12,0x1a,0xff,0x81,0x00,0x05,0xff,0x0a,
0x12,0x18,0xff,0x81,0x00,0x05,0xff,0x0c,0x12,0x16,0xff,0x81,0x00,0x05,0xff,0x0e,
0x12,0x14,0xff,0x81,0x00,0x05,0xff,0x10,0x12,0x12,0xff,0x81,0x00,0x05,0xff,0x12,
0x12,0x10,0xff,0x81,0x00,0x05,0xff,0x14,0x12,0x0e,0xff,0x81,0x00,0x05,0xff,0x16,
0x12,0x0c,0xff,0x81,0x00,0x05,0xff,0x18,0x12,0x0a,0xff,0x81,0x00,0x05,0xff,0x1a,
0x12,0x08,0xff,0x81,0x00,0x05,0xff,0x1c,0x12,0x06,0xff,0x81,0x00,0x05,0xff,0x1c,
0x12,0x06,0xff,0x81,0x00,0x05,0xff,0x1a,0x12,0x08,0xff,0x81,0x00,0x05,0xff,0x18,
0x12,0x0a,0xff,0x81,0x00,0x05,0xff,0x16,0x12,0x0c,0xff,0x81,0x00,0x05,0xff,0x14,
0x12,0x0e,0xff,0x81,0x00,0x05,0xff,0x12,0x12,0x10,0xff,0x81,0x00,0x05,0xff,0x10,
0x12,0x12,0xff,0x81,0x00,0x05,0xff,0x0e,0x12,0x14,0xff,0x81,0x00,0x05,0xff,0x0c,
0x12,0x16,0xff,0x81,0x00,0x05,0xff,0x0a,0x12,0x18,0xff,0x81,0x00,0x05,0xff,0x08,
0x12,0x1a,0xff,0x81,0x00,0x05,0xff,0x06,0x12,0x1c,0xff,0x81,0x00,0x05,0xff,0x04,
0x12,0x1e,0xff,0x81,0x00,0x05,0xff,0x82,0x12,0x12,0x20,0xff,0x81,0x00,0x27,0xff,
0x81,0x00,0x27,0xff,0x81,0x00,0x27,0xff,0x81,0x00,0x27,0xff,0x01,0x00
};
